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Julie Elliott
Julie Elliott
3D Artist
Copenhagen, Denmark

Summary

Versatile 3D Artist with 10+ years of industry experience in mobile game and e-learning development. As the leading 3D Artist of my team, I work hands-on with the entire pipeline to ensure quality and cohesiveness from early planning, estimation and concepts onto production, implementation and maintenance.

An excellent team player and focused on impact, I always strive to understand my teammates and their requirements in order to deliver high value. I find that defining the 'why' and understanding the 'how' allows me to contribute my best product- and team-work.

Skills

3D ModelingGame DevelopmentUV MappingTexturingParticle Effects3D AnimationRiggingIllustrationWeapon Modeling

Software proficiency

Blender
Blender
Modo
Modo
Unity
Unity
Photoshop
Photoshop
3ds Max
3ds Max
Maya
Maya
ZBrush
ZBrush
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Quixel Suite
Quixel Suite

Reel

Productions

    • Mobile Game
      LEGO Elves: Adventures in Elvendale
    • Year
      2016
    • Role
      2D/3D Artist
    • Company
      LEGO & Cape Copenhagen
    • Video Game
      Dig It! A Digger Simulator
    • Year
      2014
    • Role
      3D Artist
    • Company
      Rondomedia & Cape Copenhagen
    • Mobile Game
      Plantman
    • Year
      2014
    • Role
      3D Character Artist
    • Company
      The National Film School of Denmark

Experience

  • 3D Artist at Labster
    Copenhagen, Denmark
    January 2018 - Present

  • 2D Artist at Dane Games
    Denmark
    October 2017 - October 2017

  • 3D Artist at Kamikaze Film CPH
    Copenhagen, Denmark
    September 2017 - September 2017

  • 3D Artist at Cape Copenhagen
    Copenhagen, Denmark
    January 2014 - July 2017

  • 3D Artist at Teoriundervisning.dk
    Copenhagen, Denmark
    August 2013 - October 2013

  • 3D Artist Intern at Cape Copenhagen
    Copenhagen, Denmark
    January 2013 - June 2013