Mobile game for android (and to be released on iOS), developed by Cape Copenhagen and published by Egmont Publishing Digital A/S.
My tasks:
- character modeling, unwrapping and texturing
- prop and environment modeling, unwrapping and texturing
- basic character rigging on minor characters
- implementation of art assets in Unity
- node-based custom shaders for characters, props and environments (using Shader Forge)
- particle FXs for interactions, hints and ambience
- animation controller setup